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Diffstat (limited to 'drivers/gpu/drm/emgd/emgd/include/plb/state3d_plb.h')
-rw-r--r--drivers/gpu/drm/emgd/emgd/include/plb/state3d_plb.h1294
1 files changed, 0 insertions, 1294 deletions
diff --git a/drivers/gpu/drm/emgd/emgd/include/plb/state3d_plb.h b/drivers/gpu/drm/emgd/emgd/include/plb/state3d_plb.h
deleted file mode 100644
index 145a92d23d08..000000000000
--- a/drivers/gpu/drm/emgd/emgd/include/plb/state3d_plb.h
+++ /dev/null
@@ -1,1294 +0,0 @@
-/* -*- pse-c -*-
- *-----------------------------------------------------------------------------
- * Filename: state3d_plb.h
- * $Revision: 1.3 $
- *-----------------------------------------------------------------------------
- * Copyright © 2002-2010, Intel Corporation.
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms and conditions of the GNU General Public License,
- * version 2, as published by the Free Software Foundation.
- *
- * This program is distributed in the hope it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
- *
- *-----------------------------------------------------------------------------
- * Description:
- * This file is an inter-module header file for manipulating the 3D
- * State variables.
- *-----------------------------------------------------------------------------
- */
-
-#ifndef _STATE3D_PLB_H
-#define _STATE3D_PLB_H
-
-#include <plb/appcontext.h>
-
-typedef struct _state3d_anti_aliasing_plb {
- union {
- struct {
- unsigned int :6;
- unsigned int line_aa_region_width :2;
- unsigned int line_aa_region_width_mod_en :1;
- unsigned int :5;
- unsigned int line_end_cap_aa_region_width :2;
- unsigned int line_end_cap_aa_region_width_mod_en :1;
- unsigned int :15;
- };
- unsigned int dw0;
- };
- unsigned int updated;
-
-} state3d_anti_aliasing_plb_t;
-
-#define STATE3D_ANTI_ALIASING_UPDATED_PLB 1
-#define STATE3D_ANTI_ALIASING_DWORD_COUNT_PLB 1
-
-typedef struct _state3d_backface_stencil_ops_plb {
- union {
- struct {
- unsigned int double_sided_en :1;
- unsigned int double_sided_en_mod_en :1;
- unsigned int pass_depth_pass_op :3;
- unsigned int pass_depth_fail_op :3;
- unsigned int fail_op :3;
- unsigned int test_function :3;
- unsigned int multiple_mod_en :1;
- unsigned int ref_val :8;
- unsigned int ref_val_mod_en :1;
- unsigned int :8;
- };
- unsigned int dw0;
- };
- unsigned int updated;
-} state3d_backface_stencil_ops_plb_t;
-#define STATE3D_BACKFACE_STENCIL_OPS_UPDATED_PLB 1
-#define STATE3D_BACKFACE_STENCIL_OPS_DWORD_COUNT_PLB 1
-
-typedef struct _state3d_backface_stencil_masks_plb {
- union {
- struct {
- unsigned int write_mask :8;
- unsigned int test_mask :8;
- unsigned int write_mask_mod_en :1;
- unsigned int test_mask_mod_en :1;
- unsigned int :14;
- };
- unsigned int dw0;
- };
- unsigned int updated;
-} state3d_backface_stencil_masks_plb_t;
-#define STATE3D_BACKFACE_STENCIL_MASK_UPDATED_PLB 1
-#define STATE3D_BACKFACE_STENCIL_MASK_DWORD_COUNT_PLB 1
-
-/* FIXME: Details are ignored in this struct */
-typedef struct _state3d_bin_control_plb {
- unsigned int dw0;
- unsigned int dw1;
- unsigned int dw2;
- unsigned int dw3;
- unsigned int dw4;
- unsigned int dw5;
- unsigned int updated;
-} state3d_bin_control_plb_t;
-#define STATE3D_BIN_CONTROL_UPDATED_PLB 1
-#define STATE3D_BIN_CONTROL_DWORD_COUNT_PLB 6
-
-typedef struct _state3d_buffer_info_plb {
- unsigned int dw0;
- union {
- struct {
- unsigned int :2;
- unsigned int buffer_pitch :12;
- unsigned int :7;
- unsigned int tile_walk :1;
- unsigned int tiled_surface :1;
- unsigned int util_fence_regs :1;
- unsigned int buffer_id :4;
- unsigned int aux_buffer_id :1;
- unsigned int :3;
- };
- unsigned int dw1;
- };
- union {
- struct {
- unsigned int :2;
- unsigned int buffer_base_addr :26;
- };
- unsigned int dw2;
- };
- unsigned int updated;
-} state3d_buffer_info_plb_t;
-#define STATE3D_BUFFER_INFO_UPDATED_PLB 1
-#define STATE3D_BUFFER_INFO_DWORD_COUNT_PLB 3
-#define STATE3D_BUFFER_INFO_BUFFERID_COLOR_BACK 0x03
-#define STATE3D_BUFFER_INFO_BUFFERID_COLOR_AUX 0x04
-#define STATE3D_BUFFER_INFO_BUFFERID_COLOR_MC_INTRA_CORR 0x05
-#define STATE3D_BUFFER_INFO_BUFFERID_DEPTH 0x07
-
-typedef struct _state3d_chroma_key_plb {
- union {
- struct {
- unsigned int :30;
- unsigned int table_index :2;
- };
- unsigned int dw1;
- };
- union {
- unsigned int lo_val;
- unsigned int dw2;
- };
- union {
- unsigned int hi_val;
- unsigned int dw3;
- };
- unsigned int updated;
-} state3d_chroma_key_plb_t;
-#define STATE3D_CHROMA_KEY_UPDATED_PLB 1
-#define STATE3D_CHROMA_KEY_DWORD_COUNT_PLB 4
-
-typedef struct _state3d_clear_parameters_plb {
- union {
- struct {
- unsigned int stencil_write_en :1;
- unsigned int depth_buffer_write_en :1;
- unsigned int color_buffer_write_en :1;
- unsigned int :13;
- unsigned int clear_primitive_type :1;
- unsigned int :15;
- };
- unsigned int dw1;
- };
- union {
- unsigned int clear_color_buffer_val;
- unsigned int dw2;
- };
- union {
- unsigned int clear_depth_buffer_val;
- unsigned int dw3;
- };
- union {
- unsigned int clear_color;
- unsigned int dw4;
- };
- union {
- unsigned int clear_depth;
- unsigned int dw5;
- };
- union {
- struct {
- unsigned int clear_stencil :8;
- unsigned int :24;
- };
- unsigned int dw6;
- };
- unsigned int updated;
-} state3d_clear_parameters_plb_t;
-#define STATE3D_CLEAR_PARAMETERS_UPDATED_PLB 1
-#define STATE3D_CLEAR_PARAMETERS_DWORD_COUNT_PLB 7
-
-typedef struct _state3d_constant_blend_color_plb {
- union {
- unsigned int color;
- unsigned int dw1;
- };
- unsigned int updated;
-} state3d_constant_blend_color_plb_t;
-#define STATE3D_CONSTANT_BLEND_COLOR_UPDATED_PLB 1
-#define STATE3D_CONSTANT_BLEND_COLOR_DWORD_COUNT_PLB 2
-
-typedef struct _state3d_coord_set_bindings_plb {
- union {
- struct {
- unsigned int internal_tc_set_0_src :3;
- unsigned int internal_tc_set_1_src :3;
- unsigned int internal_tc_set_2_src :3;
- unsigned int internal_tc_set_3_src :3;
- unsigned int internal_tc_set_4_src :3;
- unsigned int internal_tc_set_5_src :3;
- unsigned int internal_tc_set_6_src :3;
- unsigned int internal_tc_set_7_src :3;
- unsigned int :8;
- };
- unsigned int dw0;
- };
- unsigned int updated;
-} state3d_coord_set_bindings_plb_t;
-#define STATE3D_COORD_SET_BINDINGS_UPDATED_PLB 1
-#define STATE3D_COORD_SET_BINDINGS_DWORD_COUNT_PLB 1
-
-typedef struct _state3d_default_diffuse_plb {
- union {
- unsigned int color;
- unsigned int dw1;
- };
- unsigned int updated;
-} state3d_default_diffuse_plb_t;
-#define STATE3D_DEFAULT_DIFFUSE_UPDATED_PLB 1
-#define STATE3D_DEFAULT_DIFFUSE_DWORD_COUNT_PLB 2
-
-typedef struct _state3d_default_specular_plb {
- union {
- unsigned int color;
- unsigned int dw1;
- };
- unsigned int updated;
-} state3d_default_specular_plb_t;
-#define STATE3D_DEFAULT_SPECULAR_UPDATED_PLB 1
-#define STATE3D_DEFAULT_SPECULAR_DWORD_COUNT_PLB 2
-
-typedef struct _state3d_default_z_plb {
- union {
- unsigned int depth;
- unsigned int dw1;
- };
- unsigned int updated;
-} state3d_default_z_plb_t;
-#define STATE3D_DEFAULT_Z_UPDATED_PLB 1
-#define STATE3D_DEFAULT_Z_DWORD_COUNT_PLB 2
-
-typedef struct _state3d_depth_offset_scale_plb {
- union {
- unsigned int global_val;
- unsigned int dw1;
- };
- unsigned int updated;
-} state3d_depth_offset_scale_plb_t;
-#define STATE3D_DEPTH_OFFSET_SCALE_UPDATED_PLB 1
-#define STATE3D_DEPTH_OFFSET_SCALE_DWORD_COUNT_PLB 2
-
-typedef struct _state3d_depth_subrectangle_enable_plb {
- union {
- struct {
- unsigned int enable :1; /* B-spec says this is difeatured, MUST BE DISABLE */
- unsigned int mod_en :1;
- unsigned int :30;
- };
- unsigned int dw0;
- };
- unsigned int updated;
-} state3d_depth_subrectangle_enable_plb_t;
-#define STATE3D_DEPTH_SUBRECTANGLE_ENABLE_UPDATED_PLB 1
-#define STATE3D_DEPTH_SUBRECTANGLE_ENABLE_DWORD_COUNT_PLB 1
-
-typedef struct _state3d_dest_buffer_variables_plb {
- union {
- struct {
- unsigned int vert_line_stride_offset :1;
- unsigned int vert_line_stride :1;
- unsigned int depth_buffer_format :2;
- unsigned int :4;
- unsigned int color_buffer_format :4;
- unsigned int write_select_422_channel :3;
- unsigned int :1;
- unsigned int dest_origin_vert_bias :4;
- unsigned int dest_origin_horiz_bias :4;
- unsigned int dither_enhance_dis :1;
- unsigned int linear_gamma_blend_en :1;
- unsigned int dither_pattern_select :2;
- unsigned int lod_preclamp_en :1;
- unsigned int early_depth_test_en :1;
- unsigned int texture_default_color_mode :1;
- unsigned int :1;
- };
- unsigned int dw1;
- };
- unsigned int updated;
-} state3d_dest_buffer_variables_plb_t;
-#define STATE3D_DEST_BUFFER_VARIABLES_UPDATED_PLB 1
-#define STATE3D_DEST_BUFFER_VARIABLES_DWORD_COUNT_PLB 2
-
-#define STATE3D_DEST_BUFF_COLOR_BUFF_FORMAT_8BIT 0
-#define STATE3D_DEST_BUFF_COLOR_BUFF_FORMAT_X1R5G6B5 1
-#define STATE3D_DEST_BUFF_COLOR_BUFF_FORMAT_R5G6B5 2
-#define STATE3D_DEST_BUFF_COLOR_BUFF_FORMAT_A8R8G8B8 3
-#define STATE3D_DEST_BUFF_COLOR_BUFF_FORMAT_YCRCB_SWAPY 4
-#define STATE3D_DEST_BUFF_COLOR_BUFF_FORMAT_YCRCB_NORMAL 5
-#define STATE3D_DEST_BUFF_COLOR_BUFF_FORMAT_YCRCB_SWAPUV 6
-#define STATE3D_DEST_BUFF_COLOR_BUFF_FORMAT_YCRCB_SWAPUVY 7
-#define STATE3D_DEST_BUFF_COLOR_BUFF_FORMAT_A4R4G4B4 8
-#define STATE3D_DEST_BUFF_COLOR_BUFF_FORMAT_A1R5G5B5 9
-#define STATE3D_DEST_BUFF_COLOR_BUFF_FORMAT_A2R10G10B10 0xA
-
-typedef struct _state3d_drawing_rectangle_plb {
- union {
- struct {
- unsigned int :24;
- unsigned int y_dither_offset :2;
- unsigned int x_dither_offset :2;
- unsigned int :2;
- unsigned int depth_buffer_coord_offset_dis :1;
- unsigned int fast_scissor_clip_dis :1;
- };
- unsigned int dw1;
- };
- union {
- struct {
- unsigned int clip_draw_rect_x_min :16;
- unsigned int clip_draw_rect_y_min :16;
- };
- unsigned int dw2;
- };
- union {
- struct {
- unsigned int clip_draw_rect_x_max :16;
- unsigned int clip_draw_rect_y_max :16;
- };
- unsigned int dw3;
- };
- union {
- struct {
- unsigned int draw_rect_origin_x :16;
- unsigned int draw_rect_origin_y :16;
- };
- unsigned int dw4;
- };
- unsigned int updated;
-} state3d_drawing_rectangle_plb_t;
-#define STATE3D_DRAWING_RECTANGLE_UPDATED_PLB 1
-#define STATE3D_DRAWING_RECTANGLE_DWORD_COUNT_PLB 5
-
-typedef struct _state3d_filter_coefficients_4x4_plb {
- /* FIXME: This might be an over simplified abstraction
- * and may subject to change to meet its semantic later */
- unsigned int filter1[32];
- unsigned int filter2[32];
- unsigned int updated;
-} state3d_filter_coefficients_4x4_plb_t;
-#define STATE3D_FILTER_COEFFICIENT_4X4_UPDATED_PLB 1
-#define STATE3D_FILTER_COEFFICIENT_4X4_DWORD_COUNT_PLB 65
-
-typedef struct _state3d_filter_coefficients_6x5_plb {
- union {
- struct {
- unsigned int k1 :16;
- unsigned int k2 :16;
- };
- unsigned int dw1;
- };
- union {
- struct {
- unsigned int k3 :16;
- unsigned int k4 :16;
- };
- unsigned int dw2;
- };
- union {
- struct {
- unsigned int k5 :16;
- unsigned int k6 :16;
- };
- unsigned int dw3;
- };
- unsigned int updated;
-} state3d_filter_coefficients_6x5_plb_t;
-#define STATE3D_FILTER_COEFFICIENT_6X5_UPDATED_PLB 1
-#define STATE3D_FILTER_COEFFICIENT_6X5_DWORD_COUNT_PLB 4
-
-typedef struct _state3d_fog_color_plb {
- union {
- struct {
- unsigned int blue :8;
- unsigned int green :8;
- unsigned int red :8;
- unsigned int :8;
- };
- unsigned int dw0;
- };
- unsigned int updated;
-} state3d_fog_color_plb_t;
-#define STATE3D_FOG_COLOR_UPDATED_PLB 1
-#define STATE3D_FOG_COLOR_DWORD_COUNT_PLB 1
-
-typedef struct _state3d_fog_mode_plb {
- union {
- struct {
- unsigned int :4;
- unsigned int linear_fog_c1_const:16;
- unsigned int :3;
- unsigned int fog_density_mod_en: 1;
- unsigned int linear_fog_c1c2_const_mod_en :1;
- unsigned int fog_source :1;
- unsigned int :1;
- unsigned int fog_source_mod_en :1;
- unsigned int fog_func :2;
- unsigned int :1;
- unsigned int fog_func_mod_en :1;
- };
- unsigned int dw1;
- };
- union {
- unsigned int linear_fog_c2_const;
- unsigned int dw2;
- };
- union {
- unsigned int fog_density;
- unsigned int dw3;
- };
- unsigned int updated;
-} state3d_fog_mode_plb_t;
-
-#define STATE3D_FOG_MODE_UPDATED_PLB 1
-#define STATE3D_FOG_MODE_DWORD_COUNT_PLB 4
-
-typedef struct _state3d_independent_alpha_blend_plb {
- union {
- struct {
- unsigned int dest_factor :4;
- unsigned int :1;
- unsigned int dest_factor_mod_en :1;
- unsigned int src_factor :4;
- unsigned int :1;
- unsigned int src_factor_mod_en :1;
- unsigned int :4;
- unsigned int function :3;
- unsigned int :2;
- unsigned int function_mod_en :1;
- unsigned int enable :1;
- unsigned int enable_mod_en :1;
- unsigned int :8;
- };
- unsigned int dw0;
- };
- unsigned int updated;
-} state3d_independent_alpha_blend_plb_t;
-#define STATE3D_INDEPENDENT_ALPHA_BLEND_UPDATED_PLB 1
-#define STATE3D_INDEPENDENT_ALPHA_BLEND_DWORD_COUNT_PLB 1
-
-typedef struct _state3d_load_indirect_plb {
- union {
- struct {
- unsigned int block_num :8;
- unsigned int block_mask :6;
- unsigned int mem_space_select :1;
- unsigned int :17;
- };
- unsigned int dw0;
- };
- union {
- struct {
- unsigned int static_buffer_valid :1;
- unsigned int force_static_load :1;
- unsigned int static_buffer_addr :30;
- };
- unsigned int dw_sis0;
- };
- union {
- struct {
- unsigned int static_buffer_length :9;
- unsigned int :23;
- };
- unsigned int dw_sis1;
- };
- union {
- struct {
- unsigned int dynamic_buffer_valid :1;
- unsigned int dynamic_buffer_reset :1;
- unsigned int dynamic_buffer_addr :30;
- };
- unsigned int dw_dis0;
- };
- union {
- struct {
- unsigned int sampler_buffer_valid :1;
- unsigned int force_sampler_load :1;
- unsigned int sampler_buffer_addr :30;
- };
- unsigned int dw_ssb0;
- };
- union {
- struct {
- unsigned int sampler_buffer_length :9;
- unsigned int :23;
- };
- unsigned int dw_ssb1;
- };
- union {
- struct {
- unsigned int map_buffer_valid :1;
- unsigned int force_map_load :1;
- unsigned int map_buffer_addr :30;
- };
- unsigned int dw_msb0;
- };
- union {
- struct {
- unsigned int map_buffer_length :9;
- unsigned int :23;
- };
- unsigned int dw_msb1;
- };
- union {
- struct {
- unsigned int psp_buffer_valid :1;
- unsigned int force_psp_load :1;
- unsigned int psp_buffer_addr :30;
- };
- unsigned int dw_psp0;
- };
- union {
- struct {
- unsigned int psp_buffer_length :9;
- unsigned int :23;
- };
- unsigned int dw_psp1;
- };
- union {
- struct {
- unsigned int psc_buffer_valid :1;
- unsigned int force_psc_load :1;
- unsigned int psc_buffer_addr :30;
- };
- unsigned int dw_psc0;
- };
- union {
- struct {
- unsigned int psc_buffer_length :9;
- unsigned int :23;
- };
- unsigned int dw_psc1;
- };
- unsigned int updated;
-} state3d_load_indirect_plb_t;
-#define STATE3D_LOAD_INDIRECT_UPDATED_PLB 1
-#define STATE3D_LOAD_INDIRECT_DWORD_COUNT_PLB 12
-#define STATE3D_LOAD_INDIRECT_HEADER_DWORD_COUNT_PLB 1
-#define STATE3D_LOAD_INDIRECT_PSP_DWORD_COUNT_PLB 2
-
-typedef struct _state3d_load_state_immediate_1_plb {
- union {
- struct {
- unsigned int state_num :4;
- unsigned int load_dw_s0 :1;
- unsigned int load_dw_s1 :1;
- unsigned int load_dw_s2 :1;
- unsigned int load_dw_s3 :1;
- unsigned int load_dw_s4 :1;
- unsigned int load_dw_s5 :1;
- unsigned int load_dw_s6 :1;
- unsigned int load_dw_s7 :1;
- unsigned int :20;
- };
- unsigned int dw0;
- };
- union {
- struct {
- unsigned int vtx_cache_invalid_dis :1;
- unsigned int :1;
- unsigned int vtx_buf_addr :26;
- unsigned int :4;
- };
- unsigned int dw_s0;
- };
- union {
- struct {
- unsigned int :16;
- unsigned int vtx_buf_pitch :6;
- unsigned int :2;
- unsigned int vtx_buf_width :6;
- unsigned int :2;
- };
- unsigned int dw_s1;
- };
- union {
- /*
- struct {
- unsigned int :4;
- } tex_coord_set_fmt[8];
- */
- struct {
- unsigned int tex_coord_set_0_fmt :4;
- unsigned int tex_coord_set_1_fmt :4;
- unsigned int tex_coord_set_2_fmt :4;
- unsigned int tex_coord_set_3_fmt :4;
- unsigned int tex_coord_set_4_fmt :4;
- unsigned int tex_coord_set_5_fmt :4;
- unsigned int tex_coord_set_6_fmt :4;
- unsigned int tex_coord_set_7_fmt :4;
- };
- unsigned int dw_s2;
- };
- union {
- /*
- struct {
- unsigned int pspec_crtn_dis :1;
- unsigned int wrap_short_tcz :1;
- unsigned int wrap_short_tcy :1;
- unsigned int wrap_short_tcx :1;
- } tex_coor_set[8];
- */
- struct {
- unsigned int tex_coord_set_0_pspec_crtn_dis :1;
- unsigned int tex_coord_set_0_wrap_short_tcz :1;
- unsigned int tex_coord_set_0_wrap_short_tcy :1;
- unsigned int tex_coord_set_0_wrap_short_tcx :1;
-
- unsigned int tex_coord_set_1_pspec_crtn_dis :1;
- unsigned int tex_coord_set_1_wrap_short_tcz :1;
- unsigned int tex_coord_set_1_wrap_short_tcy :1;
- unsigned int tex_coord_set_1_wrap_short_tcx :1;
-
- unsigned int tex_coord_set_2_pspec_crtn_dis :1;
- unsigned int tex_coord_set_2_wrap_short_tcz :1;
- unsigned int tex_coord_set_2_wrap_short_tcy :1;
- unsigned int tex_coord_set_2_wrap_short_tcx :1;
-
- unsigned int tex_coord_set_3_pspec_crtn_dis :1;
- unsigned int tex_coord_set_3_wrap_short_tcz :1;
- unsigned int tex_coord_set_3_wrap_short_tcy :1;
- unsigned int tex_coord_set_3_wrap_short_tcx :1;
-
- unsigned int tex_coord_set_4_pspec_crtn_dis :1;
- unsigned int tex_coord_set_4_wrap_short_tcz :1;
- unsigned int tex_coord_set_4_wrap_short_tcy :1;
- unsigned int tex_coord_set_4_wrap_short_tcx :1;
-
- unsigned int tex_coord_set_5_pspec_crtn_dis :1;
- unsigned int tex_coord_set_5_wrap_short_tcz :1;
- unsigned int tex_coord_set_5_wrap_short_tcy :1;
- unsigned int tex_coord_set_5_wrap_short_tcx :1;
-
- unsigned int tex_coord_set_6_pspec_crtn_dis :1;
- unsigned int tex_coord_set_6_wrap_short_tcz :1;
- unsigned int tex_coord_set_6_wrap_short_tcy :1;
- unsigned int tex_coord_set_6_wrap_short_tcx :1;
-
- unsigned int tex_coord_set_7_pspec_crtn_dis :1;
- unsigned int tex_coord_set_7_wrap_short_tcz :1;
- unsigned int tex_coord_set_7_wrap_short_tcy :1;
- unsigned int tex_coord_set_7_wrap_short_tcx :1;
-
- };
- unsigned int dw_s3;
- };
- union {
- struct {
- unsigned int anti_alias_en :1;
- unsigned int sprite_point_en :1;
- unsigned int fog_param_present :1;
- unsigned int local_depth_offset_en :1;
- unsigned int force_specular_diffuse_color :1;
- unsigned int force_default_diffuse_color :1;
- unsigned int position_mask :3;
- unsigned int local_depth_offset_present: 1;
- unsigned int diffuse_color_present :1;
- unsigned int specular_color_fog_factor_present :1;
- unsigned int point_width_present :1;
- unsigned int cull_mode :2;
- unsigned int color_shade_mode :1;
- unsigned int specular_shade_mode :1;
- unsigned int fog_shade_mode :1;
- unsigned int alpha_shade_mode :1;
- unsigned int line_width :4;
- unsigned int point_width :9;
- };
- unsigned int dw_s4;
- };
- union {
- struct {
- unsigned int logic_op_en :1;
- unsigned int color_dither_en :1;
- unsigned int stencil_test_en :1;
- unsigned int stencil_buffer_write_en :1;
- unsigned int stencil_pass_depth_pass_op :3;
- unsigned int stencil_pass_depth_fail_op :3;
- unsigned int stencil_fail_op :3;
- unsigned int stencil_test_func :3;
- unsigned int stencil_ref_val :8;
- unsigned int fog_enable :1;
- unsigned int global_depth_offset_en :1;
- unsigned int last_pixel_en :1;
- unsigned int force_default_point_width :1;
- unsigned int color_buffer_component_write_dis :4;
- };
- unsigned int dw_s5;
- };
- union {
- struct {
- unsigned int triang_list_provoke_vtx_sel :2;
- unsigned int color_buffer_write_en :1;
- unsigned int depth_buffer_write_en :1;
- unsigned int dest_blend_factor :4;
- unsigned int src_blend_factor :4;
- unsigned int color_blend_func :3;
- unsigned int color_buffer_blend_en :1;
- unsigned int depth_test_func :3;
- unsigned int depth_test_en :1;
- unsigned int alpha_ref_val :8;
- unsigned int alpha_test_func :3;
- unsigned int alpha_test_en :1;
- };
- unsigned int dw_s6;
- };
- union {
- unsigned int global_depth_offset_const;
- unsigned int dw_s7;
- };
- unsigned int updated;
-} state3d_load_state_immediate_1_plb_t;
-/* FIXME: Need to refine to smaller enable flags */
-#define STATE3D_LOAD_STATE_IMMEDIATE_1_UPDATED_PLB 1
-#define STATE3D_LOAD_STATE_IMMEDIATE_1_HEADER_DWORD_COUNT_PLB 1
-#define STATE3D_LOAD_STATE_IMMEDIATE_1_STATES_ALL_DWORD_COUNT_PLB 8
-#define STATE3D_LOAD_STATE_IMMEDIATE_1_BLENDFACTOR_ZERO 1
-#define STATE3D_LOAD_STATE_IMMEDIATE_1_BLENDFACTOR_ONE 2
-#define STATE3D_LOAD_STATE_IMMEDIATE_1_BLENDFACTOR_SRC_ALPHA 5
-#define STATE3D_LOAD_STATE_IMMEDIATE_1_BLENDFACTOR_INV_SRC_ALPHA 6
-#define STATE3D_LOAD_STATE_IMMEDIATE_1_BLENDFACTOR_DST_ALPHA 7
-#define STATE3D_LOAD_STATE_IMMEDIATE_1_BLENDFACTOR_INV_DST_ALPHA 8
-#define STATE3D_LOAD_STATE_IMMEDIATE_1_BLENDFACTOR_CONST_ALPHA 0xe
-#define STATE3D_LOAD_STATE_IMMEDIATE_1_BLENDFACTOR_INV_CONST_ALPHA 0xf
-
-typedef struct _state3d_map_deinterlacer_parameters_plb {
- union {
- struct {
- unsigned int da_en_y :1;
- unsigned int da_en_uv :1;
- unsigned int :30;
- };
- unsigned int dw1;
- };
- union {
- struct {
- unsigned int edge_threshold_low_y :8;
- unsigned int edge_threshold_high_y :8;
- unsigned int edge_threshold_low_uv :8;
- unsigned int edge_threshold_high_uv :8;
- };
- unsigned int dw2;
- };
- unsigned int updated;
-} state3d_map_deinterlacer_parameters_plb_t;
-#define STATE3D_MAP_DEINTERLACER_PARAMETERS_UPDATED_PLB 1
-#define STATE3D_MAP_DEINTERLACER_PARAMETERS_DWORD_COUNT_PLB 3
-
-typedef struct _state3d_map_palette_load_32_plb {
- union {
- struct {
- unsigned int color_num :4;
- unsigned int :12;
- unsigned int :16;
- };
- unsigned int dw0;
- };
- unsigned int color[16];
- unsigned int updated;
-} state3d_map_palette_load_32_plb_t;
-#define STATE3D_MAP_PALETTE_LOAD_32_UPDATED_PLB 1
-#define STATE3D_MAP_PALETTE_LOAD_32_DWORD_COUNT_PLB 17
-
-typedef struct _state3d_map_state_texmap_plb {
- union {
- struct {
- unsigned int vert_stride_offset :1;
- unsigned int vert_stride :1;
- unsigned int base_addr :26;
- unsigned int :3;
- };
- unsigned int tm_dw0;
- };
- union {
- struct {
- unsigned int tile_walk :1;
- unsigned int tiled_surface :1;
- unsigned int util_fence_regs :1;
- unsigned int texel_format :4;
- unsigned int surface_format :3;
- unsigned int width :11;
- unsigned int height :11;
- };
- unsigned int tm_dw1;
- };
- union {
- struct {
- unsigned int depth :8;
- unsigned int :1;
- unsigned int max_lod :6;
- unsigned int cube_face_en :6;
- unsigned int dword_pitch :11;
- };
- unsigned int tm_dw2;
- };
-} state3d_map_state_texmap_plb_t;
-#define STATE3D_MAP_STATE_MAPSURF_8BIT_PLB 1
- #define STATE3D_MAP_STATE_MAPSURF_8BIT_MAPTEXEL_I8_PLB 0
- #define STATE3D_MAP_STATE_MAPSURF_8BIT_MAPTEXEL_L8_PLB 1
- #define STATE3D_MAP_STATE_MAPSURF_8BIT_MAPTEXEL_A4P4_PLB 2
- #define STATE3D_MAP_STATE_MAPSURF_8BIT_MAPTEXEL_P4A4_PLB 3
- #define STATE3D_MAP_STATE_MAPSURF_8BIT_MAPTEXEL_A8_PLB 4
- #define STATE3D_MAP_STATE_MAPSURF_8BIT_MAPTEXEL_MONO8_PLB 5
-#define STATE3D_MAP_STATE_MAPSURF_16BIT_PLB 2
- #define STATE3D_MAP_STATE_MAPSURF_16BIT_MAPTEXEL_R5G6B5_PLB 0
- #define STATE3D_MAP_STATE_MAPSURF_16BIT_MAPTEXEL_A1R5G5B5_PLB 1
- #define STATE3D_MAP_STATE_MAPSURF_16BIT_MAPTEXEL_A4R4G4B4_PLB 2
- #define STATE3D_MAP_STATE_MAPSURF_16BIT_MAPTEXEL_A8L8_PLB 3
- #define STATE3D_MAP_STATE_MAPSURF_16BIT_MAPTEXEL_V8U8_PLB 5
- #define STATE3D_MAP_STATE_MAPSURF_16BIT_MAPTEXEL_L6V5U5_PLB 6
- #define STATE3D_MAP_STATE_MAPSURF_16BIT_MAPTEXEL_I16_PLB 7
- #define STATE3D_MAP_STATE_MAPSURF_16BIT_MAPTEXEL_L16_PLB 8
- #define STATE3D_MAP_STATE_MAPSURF_16BIT_MAPTEXEL_A16_PLB 9
-#define STATE3D_MAP_STATE_MAPSURF_32BIT_PLB 3
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_A8R8G8B8_PLB 0
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_A8B8G8R8_PLB 1
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_X8R8G8B8_PLB 2
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_X8B8G8R8_PLB 3
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_Q8W8V8U8_PLB 4
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_A8X8V8U8_PLB 5
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_L8X8V8U8_PLB 6
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_X8L8V8U8_PLB 7
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_A2R10G10B10_PLB 8
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_A2B10G10R10_PLB 9
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_A2W10V10U10_PLB 0xA
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_G16R16_PLB 0xB
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_V16U16_PLB 0xC
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_X8I24_PLB 0xD
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_X8L24_PLB 0xE
- #define STATE3D_MAP_STATE_MAPSURF_32BIT_MAPTEXEL_X8A24_PLB 0xF
- #define STATE3D_MAP_STATE_MAPSURF_422_PLB 5
- #define STATE3D_MAP_STATE_MAPSURF_422_MAPTEXEL_YCRCB_SWAPY_PLB 0
- #define STATE3D_MAP_STATE_MAPSURF_422_MAPTEXEL_YCRCB_NORMAL_PLB 1
- #define STATE3D_MAP_STATE_MAPSURF_422_MAPTEXEL_YCRCB_SWAPUV_PLB 2
- #define STATE3D_MAP_STATE_MAPSURF_422_MAPTEXEL_YCRCB_SWAPUVY_PLB 3
- #define STATE3D_MAP_STATE_MAPSURF_COMPRESSED_PLB 6
- #define STATE3D_MAP_STATE_MAPSURF_COMPRESSED_MAPTEXEL_DX1_PLB 0
- #define STATE3D_MAP_STATE_MAPSURF_COMPRESSED_MAPTEXEL_DX2_3_PLB 1
- #define STATE3D_MAP_STATE_MAPSURF_COMPRESSED_MAPTEXEL_DX4_5_PLB 2
- #define STATE3D_MAP_STATE_MAPSURF_COMPRESSED_MAPTEXEL_FX1_PLB 3
- #define STATE3D_MAP_STATE_MAPSURF_COMPRESSED_MAPTEXEL_DX1_RGB_PLB 4
-#define STATE3D_MAP_STATE_MAPSURF_4BIT_INDEXED_PLB 7
- #define STATE3D_MAP_STATE_MAPSURF_4BIT_INDEXED_MAPTEXEL_A8R8G8B8_PLB 7
-typedef struct _state3d_map_state_plb {
- union {
- struct {
- unsigned int map_num :6;
- unsigned int :9;
- unsigned int retain :1;
- unsigned int :16;
- };
- unsigned int dw0;
- };
- union {
- struct {
- unsigned int map_mask :16;
- unsigned int :16;
- };
- unsigned int dw1;
- };
- state3d_map_state_texmap_plb_t texmap[16]; /* Napa support 16 texture maps, B-spec-1a pg198 */
- unsigned int updated;
-} state3d_map_state_plb_t;
-/* FIXME: Need to refine to smaller enable flags */
-#define STATE3D_MAP_STATE_UPDATED_PLB 1
-#define STATE3D_MAP_STATE_MAX_DWORD_COUNT_PLB 50
-#define STATE3D_MAP_STATE_HEADER_DWORD_COUNT_PLB 2
-#define STATE3D_MAP_STATE_SINGLE_TM_DWORD_COUNT_PLB 3
-
-typedef struct _state3d_modes_4_plb {
- union {
- struct {
- unsigned int stencil_write_mask :8;
- unsigned int stencil_test_mask :8;
- unsigned int stencil_write_mask_mod_en :1;
- unsigned int stencil_test_mask_mod_en :1;
- unsigned int logic_op_func :4;
- unsigned int :1;
- unsigned int logic_op_func_mod_en :1;
- unsigned int :8;
- };
- unsigned int dw0;
- };
- unsigned int updated;
-} state3d_modes_4_plb_t;
-#define STATE3D_MODES_4_UPDATED_PLB 1
-#define STATE3D_MODES_4_DWORD_COUNT_PLB 1
-
-typedef struct _state3d_modes_5_plb {
- union {
- struct {
- unsigned int :16;
- unsigned int pipelined_tex_cache_op :1;
- unsigned int tex_cache_dis :1;
- unsigned int pipelined_render_cache_op :1;
- unsigned int :13;
- };
- unsigned int dw0;
- };
- unsigned int updated;
-} state3d_modes_5_plb_t;
-
-#define STATE3D_MODES_5_UPDATED_PLB 1
-#define STATE3D_MODES_5_DWORD_COUNT_PLB 1
-
-typedef struct _state3d_pixel_shader_const_elem_plb {
- unsigned int const_x;
- unsigned int const_y;
- unsigned int const_z;
- unsigned int const_w;
-} state3d_pixel_shader_const_elem_plb_t;
-
-typedef struct _state3d_pixel_shader_constants_plb {
- union {
- struct {
- unsigned int const_num :8;
- unsigned int :24;
- };
- unsigned int dw0;
- };
- union {
- unsigned int reg_mask;
- unsigned int dw1;
- };
- state3d_pixel_shader_const_elem_plb_t elem[32];
- unsigned int updated;
-} state3d_pixel_shader_constants_plb_t;
-#define STATE3D_PIXEL_SHADER_CONSTANTS_UPDATED_PLB 1
-#define STATE3D_PIXEL_SHADER_CONSTANTS_HEADER_DWORD_COUNT_PLB 2
-#define STATE3D_PIXEL_SHADER_CONSTANTS_SINGLE_ELEM_DWORD_COUNT_PLB 4
-
-typedef struct _state3d_pixel_shader_program_ari_instr_plb {
- union {
- struct {
- unsigned int :2;
- unsigned int src0_reg_num :5;
- unsigned int src0_reg_type :3;
- unsigned int dest_channel_mask :4;
- unsigned int dest_reg_num :4;
- unsigned int :1;
- unsigned int dest_reg_type :3;
- unsigned int dest_saturate :1;
- unsigned int :1;
- unsigned int opcode :5;
- unsigned int :3;
- };
- unsigned int dw0;
- };
- union {
- struct {
- unsigned int src1_y_channel_select :3;
- unsigned int src1_y_channel_negate :1;
- unsigned int src1_x_channel_select :3;
- unsigned int src1_x_channel_negate :1;
- unsigned int src1_reg_num :5;
- unsigned int src1_reg_type :3;
- unsigned int src0_w_channel_select :3;
- unsigned int src0_w_channel_negate :1;
- unsigned int src0_z_channel_select :3;
- unsigned int src0_z_channel_negate :1;
- unsigned int src0_y_channel_select :3;
- unsigned int src0_y_channel_negate :1;
- unsigned int src0_x_channel_select :3;
- unsigned int src0_x_channel_negate :1;
- };
- unsigned int dw1;
- };
- union {
- struct {
- unsigned int src2_w_channel_select :3;
- unsigned int src2_w_channel_negate :1;
- unsigned int src2_z_channel_select :3;
- unsigned int src2_z_channel_negate :1;
- unsigned int src2_y_channel_select :3;
- unsigned int src2_y_channel_negate :1;
- unsigned int src2_x_channel_select :3;
- unsigned int src2_x_channel_negate :1;
- unsigned int src2_reg_num :5;
- unsigned int src2_reg_type :3;
- unsigned int src1_w_channel_select :3;
- unsigned int src1_w_channel_negate :1;
- unsigned int src1_z_channel_select :3;
- unsigned int src1_z_channel_negate :1;
- };
- unsigned int dw2;
- };
-
- void * next_instr;
- unsigned char ps_id;
-} state3d_pixel_shader_program_ari_instr_plb_t;
-
-typedef struct _state3d_pixel_shader_program_tex_instr_plb {
- union {
- struct {
- unsigned int samp_reg_num :4;
- unsigned int :10;
- unsigned int dest_reg_num :4;
- unsigned int :1;
- unsigned int dest_reg_type :3;
- unsigned int :2;
- unsigned int opcode :5;
- unsigned int :3;
- };
- unsigned int dw0;
- };
- union {
- struct {
- unsigned int :17;
- unsigned int addr_reg_num :4;
- unsigned int :3;
- unsigned int addr_reg_type :3;
- unsigned int :5;
- };
- unsigned int dw1;
- };
- unsigned int dw2;
-
- void * next_instr;
- unsigned char ps_id;
-} state3d_pixel_shader_program_tex_instr_plb_t;
-
-typedef struct _state3d_pixel_shader_program_dcl_instr_plb {
- union {
- struct {
- unsigned int :10;
- unsigned int dcl_channel_mask :4;
- unsigned int dcl_reg_num :4;
- unsigned int :1;
- unsigned int dcl_reg_type :2;
- unsigned int :1;
- unsigned int samp_type :2;
- unsigned int opcode :5;
- unsigned int :3;
- };
- unsigned int dw0;
- };
- unsigned int dw1;
- unsigned int dw2;
-
- void * next_instr;
- unsigned char ps_id;
-} state3d_pixel_shader_program_dcl_instr_plb_t;
-
-typedef struct _state3d_pixel_shader_program_instr_plb {
- unsigned int idw0; //instruction's first dword
- unsigned int idw1; //instruction's second dword
- unsigned int idw2; //instruction's third dword
-} state3d_pixel_shader_program_instr_plb_t;
-
-typedef struct _state3d_pixel_shader_program_plb {
- union {
- struct {
- unsigned int instr_num :9;
- unsigned int :6;
- unsigned int retain :1;
- unsigned int :16;
- };
- unsigned int dw0;
- };
- state3d_pixel_shader_program_instr_plb_t instr[123];
- unsigned int updated;
-} state3d_pixel_shader_program_plb_t;
-
-/*
-#define STATE3D_PIXEL_SHADER_PROGRAM_ARI_INSTR_UPDATED_PLB 1
-#define STATE3D_PIXEL_SHADER_PROGRAM_TEX_INSTR_UPDATED_PLB 1
-#define STATE3D_PIXEL_SHADER_PROGRAM_DCL_INSTR_UPDATED_PLB 1
-*/
-#define STATE3D_PIXEL_SHADER_PROGRAM_HEADER_DWORD_COUNT_PLB 1
-
-typedef struct _state3d_rasterization_rules_plb {
- union {
- struct {
- unsigned int :3;
- unsigned int tri_fan_provok_vtx_sel :2;
- unsigned int tri_fan_provok_vtx_sel_mod_en :1;
- unsigned int line_list_provok_vtx_sel :2;
- unsigned int line_list_provok_vtx_sel_mod_en :1;
- unsigned int texkill_3d4d :1;
- unsigned int texkill_3d4d_mod_en :1;
- unsigned int :1;
- unsigned int snake_walk_dis :1;
- unsigned int point_raster_rule :2;
- unsigned int point_raster_rule_mod_en :1;
- unsigned int zero_pixel_tri_filter_dis :1;
- unsigned int zero_pixel_tri_filter_dis_mod_en :1;
- unsigned int tri_2x2_filter_dis :1;
- unsigned int tri_2x2_filter_dis_mod_en :1;
- unsigned int :12;
- };
- unsigned int dw0;
- };
- unsigned int updated;
-} state3d_rasterization_rules_plb_t;
-#define STATE3D_RASTERIZATION_RULES_UPDATED_PLB 1
-#define STATE3D_RASTERIZATION_RULES_DWORD_COUNT_PLB 1
-
-typedef struct _state3d_sampler_state_samp_plb {
- union {
- struct {
- unsigned int shadow_func :3;
- unsigned int max_anisotropy :1;
- unsigned int shadow_en :1;
- unsigned int tex_lod_bias :9;
- unsigned int min_mode_filter :3;
- unsigned int mag_mode_filter :3;
- unsigned int mip_mode_filter :2;
- unsigned int base_mip_level :5;
- unsigned int chroma_index :2;
- unsigned int color_space_conv_en :1;
- unsigned int planar_to_packed_en :1;
- unsigned int reverse_gamma_en :1;
- };
- unsigned int ts_dw0;
- };
- union {
- struct {
- unsigned int east_deinterlace_en:1;
- unsigned int map_index:4;
- unsigned int normalized_coord:1;
- unsigned int tcz_addr_ctrl_mode:3;
- unsigned int tcy_addr_ctrl_mode:3;
- unsigned int tcx_addr_ctrl_mode:3;
- unsigned int chroma_en:1;
- unsigned int keyed_tex_filter_mode:1;
- unsigned int kill_pixel_en:1;
- unsigned int :6;
- unsigned int min_lod:8;
- };
- unsigned int ts_dw1;
- };
- union {
- unsigned int default_color;
- unsigned int ts_dw2;
- };
-} state3d_sampler_state_samp_plb_t;
-
-typedef struct _state3d_sampler_state_plb {
- union {
- struct {
- unsigned int samp_num :6;
- unsigned int :26;
- };
- unsigned int dw0;
- };
- union {
- struct {
- unsigned int samp_mask :16;
- unsigned int :16;
- };
- unsigned int dw1;
- };
- state3d_sampler_state_samp_plb_t samp[16]; /* Napa support up to 16 sampler */
- unsigned int updated;
-} state3d_sampler_state_plb_t;
-/* FIXME: Need to refine smaller enable flags */
-#define STATE3D_SAMPLER_STATE_UPDATED_PLB 1
-#define STATE3D_SAMPLER_STATE_MAX_DWORD_COUNT_PLB 50
-#define STATE3D_SAMPLER_STATE_HEADER_DWORD_COUNT_PLB 2
-#define STATE3D_SAMPLER_STATE_SINGLE_TS_DWORD_COUNT_PLB 3
-
-typedef struct _state3d_scissor_enable_plb {
- union {
- struct {
- unsigned int enable :1;
- unsigned int enable_mod_en :1;
- unsigned int :30;
- };
- unsigned int dw0;
- };
- unsigned int updated;
-} state3d_scissor_enable_plb_t;
-#define STATE3D_SCISSOR_ENABLE_UPDATED_PLB 1
-#define STATE3D_SCISSOR_ENABLE_DWORD_COUNT_PLB 1
-
-typedef struct _state3d_scissor_rectangle_plb {
- union {
- struct {
- unsigned int x_min :16;
- unsigned int y_min :16;
- };
- unsigned int dw1;
- };
- union {
- struct {
- unsigned int x_max :16;
- unsigned int y_max :16;
- };
- unsigned int dw2;
- };
- unsigned int updated;
-
-} state3d_scissor_rectangle_plb_t;
-#define STATE3D_SCISSOR_RECTANGLE_UPDATED_PLB 1
-#define STATE3D_SCISSOR_RECTANGLE_DWORD_COUNT_PLB 3
-
-typedef struct _state3d_span_stipple_plb {
- union {
- struct {
- unsigned int pattern :16;
- unsigned int enable :1;
- unsigned int :15;
- };
- unsigned int dw1;
- };
- unsigned int updated;
-} state3d_span_stipple_plb_t;
-#define STATE3D_SPAN_STIPPLE_UPDATED_PLB 1
-#define STATE3D_SPAN_STIPPLE_DWORD_COUNT_PLB 2
-
-#define COLOR_BUFFER_INDEX 0
-#define DEPTH_BUFFER_INDEX 1
-#define AUX0_BUFFER_INDEX 2
-#define AUX1_BUFFER_INDEX 3
-#define INTRA_BUFFER_INDEX 4
-
-#define ZONE_INIT_CLEARPARAM_INDEX 0
-#define CLEAR_RECT_CLEARPARAM_INDEX 1
-
-typedef struct _state3d_plb {
- igd_surface_t color_buffer;
- igd_surface_t depth_buffer;
- state3d_anti_aliasing_plb_t anti_alias;
- state3d_backface_stencil_ops_plb_t bface_stencil_ops;
- state3d_backface_stencil_masks_plb_t bface_stencil_masks;
- state3d_bin_control_plb_t bin_control;
-/*
- state3d_buffer_info_plb_t dest_buffer_info;
- state3d_buffer_info_plb_t depth_buffer_info;
-*/
- state3d_buffer_info_plb_t buffer_info[5];
- state3d_chroma_key_plb_t chroma_key[4];
- state3d_clear_parameters_plb_t clear_param[2];
- state3d_constant_blend_color_plb_t const_blend_color;
- state3d_coord_set_bindings_plb_t coord_set_bind;
- state3d_default_diffuse_plb_t default_diffuse;
- state3d_default_specular_plb_t default_specular;
- state3d_default_z_plb_t default_z;
- state3d_depth_offset_scale_plb_t depth_offset_scale;
- state3d_depth_subrectangle_enable_plb_t depth_subrect_en;
- state3d_dest_buffer_variables_plb_t dest_buf_vars;
- state3d_drawing_rectangle_plb_t draw_rect;
- state3d_filter_coefficients_4x4_plb_t filter_coef_4x4;
- state3d_filter_coefficients_6x5_plb_t filter_coef_6x5;
- state3d_fog_color_plb_t fog_color;
- state3d_fog_mode_plb_t fog_mode;
- state3d_independent_alpha_blend_plb_t indep_alpha_blend;
- state3d_load_indirect_plb_t load_indirect;
- state3d_load_state_immediate_1_plb_t lsi1;
- state3d_map_deinterlacer_parameters_plb_t map_deinterlace_param;
- state3d_map_palette_load_32_plb_t map_pal_load_32;
- state3d_map_state_plb_t map_state;
- state3d_modes_4_plb_t modes_4;
- state3d_modes_5_plb_t modes_5;
- state3d_pixel_shader_constants_plb_t pixel_shader_const;
- state3d_pixel_shader_program_plb_t pixel_shader_program;
-/* state3d_pixel_shader_program_dcl_instr_plb_t pixel_shader_dcl;
- state3d_pixel_shader_program_ari_instr_plb_t pixel_shader_ari;
- state3d_pixel_shader_program_tex_instr_plb_t pixel_shader_tex;*/
- state3d_rasterization_rules_plb_t raster_rules;
- state3d_sampler_state_plb_t sampler_state;
- state3d_scissor_enable_plb_t scissor_en;
- state3d_scissor_rectangle_plb_t scissor_rect;
- state3d_span_stipple_plb_t span_stipple;
-} state3d_plb_t;
-
-int state3d_update_plb(igd_command_t ** in, state3d_plb_t *state, int load_all);
-int state3d_update_size_plb(state3d_plb_t *state);
-
-#define STATE3D_PLB(ac) ((state3d_plb_t*)((appcontext_plb_t*)ac)->state3d)
-
-#endif